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Introduction to Software Engineering Design: Processes, Principles and Patterns with UML2, by Christopher Fox
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The focus of Introduction to Software Engineering Design is the processes, principles and practices used to design software products. The discipline of design, generic design processes, and managing design are introduced in Part I. Part II covers software product design, use case modeling, and user interface design. Part III of the book is its core and covers enginnering data anyalysis, including conceptual modeling, and both architectural and detailed engineering design. This book is for anyone interested in learning software design.
- Sales Rank: #246067 in Books
- Brand: Brand: Addison-Wesley
- Published on: 2006-05-12
- Ingredients: Example Ingredients
- Original language: English
- Number of items: 1
- Dimensions: 9.00" h x 1.60" w x 7.20" l, 2.42 pounds
- Binding: Paperback
- 720 pages
From the Back Cover
Software Engineering/Software Design
Introduction to Software Engineering Design, First Edition
Christopher Fox, James Madison University
ISBN:0-321-41013-0
Introduction to Software Engineering Design emphasizes design practice at an introductory level using object-oriented analysis and design techniques and UML 2.0. Readers will learn to use best practices in software design and development. Pedagogical features include learning objectives and orientation diagrams, summaries of key concepts, end-of-section quizzes, a large running case study, team projects, over 400 end-of-chapter exercises, and a glossary of key terms.
This text covers all aspects of software design in four parts:
Part I introduces the discipline of design, generic design processes, and design management
Part II covers software product design, including analysis activities such as needs elicitation and documentation, requirements development activities such as requirements specification and validation, prototyping, and use case modeling
Part III covers engineering design analysis, including conceptual modeling and both architectural and detailed design
Part IV surveys patterns in software design, including architectural styles and common mid-level design patterns
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About the Author
Christopher Fox is Professor of English at the University of Notre Dame, Indiana. He is the author of Locke and the Scriblerians: Identity and Consciousness in Early Eighteenth-Century Britain.
Most helpful customer reviews
5 of 5 people found the following review helpful.
A fine textbook for learning software design
By Michael Fraka
I used Introduction to Software Engineering Design in a graduate course. I found it a very useful text that gives rigorous treatment to the subject. It is a good complement to Larman's "Applying UML and Patterns". Fox is agnostic regarding agile versus heavyweight software development processes but goes into more details than Larman on the different levels of software design.
The book starts by placing software design in the context of design in general. It distinguishes software product design (requirements elicitation and evaluation) from software engineering design (what we normally associate with software design). Fox gives an overview of software product design and then concentrates on software engineering desgn for the remainder of the book.
I liked Fox's continuing case study, an automated irrigation system based on water sensors. He illustrates complete software architecture and detailed design documents using this case study.
Fox clearly illustrates the levels of software engineering design: architecture, mid-level design, and low-level design. He concentrates on component diagrams, class diagrams, sequence diagrams, and state machine diagrams and shows how they should be applied to the various levels of design. Fox shows how to apply design patterns and provides four chapters containing some of the most useful and frequently used patterns. He then applies these patterns to the case study.
2 of 2 people found the following review helpful.
Thorough, but a heavy read.
By Joshsten
I had this book for a Software Engineering class and I wasn't very impressed. If you are into UML and design this book covers the general details quite well. It seems to prefer a waterfall approach in how the material is conveyed, and so for someone interested in an agile approach this book can be a little frustrating.
For me most of the read was superficial logistics and the book didn't sell the material very well. The material itself is accurate, but a difficult read.
0 of 0 people found the following review helpful.
The book I go back to
By Jon Whitener
I recently earned a master's degree in Computer Science / Software Engineering. Of the many books I was assigned, I think this one is exceptionally well-written and helpful. Now that I develop software projects professionally, Fox's book is the one I pull off the shelf for guidance (as I did again today, prompting this review).
Fox clearly put the extra effort into not just making his book logical and correct, but easy to understand. The writing is a cut above the typical CS / SE text. I also applaud it for it's clarity and usefulness in maintaining a strong sense of the entire SE cycle.
In short, if you are interested in Software Engineering, I give this book my highest recommendation. As I say, it is the one book that I'm glad I kept from my classes, because it helps guide my professional work still.
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